Growing UP
This game was created to be played using an Alarm Clock as its console. But, since the alarm clock is not readily available to all, the game play is as followed;
O key =turn left
P key =turn right
W key =go forward
Pretty much, I made a game that connected with the concept of time and my memories. Each level (7 of them) is a memory I've had growing up and the player can navigate them using the clock interface. Each scene is left on the screen for a shorter and shorter time as it displays the idea that time is fleeting and speeds up as you get older.
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